Workshops

Spark student curiosity, interest and engagement in computing with Oracle Academy workshops

Get students started with and excited about computing. Oracle Academy hands-on workshops make first experiences with computing fun and engaging for students—while serving educators by leveraging best academic curriculum practices like project-based learning and assessment tools. Suitable for students in late primary school grades and secondary school, Oracle Academy workshops provide educators with the opportunity to:

  • Ensure that the introduction to computing is fun and appealing
  • Incorporate computing into the teaching of various academic disciplines
  • Offer a sample of computing to students through extracurricular programs and events

Oracle Academy workshops include the following.

Java Workshops

Java workshops introduce beginning learners to object-oriented programming using game-based learning methodology, drag and drop interfaces to create 3D animations and 2D games, and interactions with the Finch Robot.

  • Getting Started with Java Using Alice is designed for students with little or no programming experience and teaches basic Java programming concepts through developing 3-D animations in Alice 3.1. 8 Hours
  • Creating Java Programs with Greenfoot engages students who understand basic programming concepts to create 2-D games using Java. 16 Hours
  • Java Puzzle Ball uses a game-based learning methodology to build an understanding of complex key Java programming concepts. 12 Hours
  • Programming the Finch Robot in Greenfoot encourages students who have completed Creating Java Programs with Greenfoot to program an interface that makes the Finch Robot interactive using its light, proximity, and temperature sensors using Java in Greenfoot. 4 Hours
  • Programming the Finch Robot in Java encourages students who have completed the Creating Java Programs with Greenfoot and Programming the Finch Robot in Greenfoot to program an interface that makes the Finch Robot interactive using its light, proximity, and temperature sensors using Java. 4 Hours

Database Workshop

  • Solve It with SQL introduces databases to beginners, challenging students to play the role of a superhero and solve a series of crimes using a cloud-based database development environment. 8 Hours

STEM Science Workshop

  • RelativityLand presents Einstein's special theory of relativity and is centered on a series of interactive JavaScript simulations through which students can manipulate a flying saucer to explore famous paradoxes and take measurements. The workshop is divided into four lessons that contain a video, lesson slides, and extension exercises to test learning. 4 Hours

All Oracle Academy workshops also are offered as Workshops in a Box, so volunteers, computer club sponsors, and educators who may not specialize in teaching computer science can offer a fun, hands-on introduction to computing to students.

What’s included?

Oracle Academy Workshops in a Box provide everything required to prepare for and deliver a workshop in the community:

  • Preparation checklist
  • Facilitator guide
  • Full workshop curriculum
  • Tutorials and solutions
  Arabic Brazilian Portuguese Chinese English French Indonesian Japanese Romanian Spanish
Getting Started with Java Using Alice Yes Yes Yes Yes Yes Yes Yes Yes Yes
Creating Java Programs with Greenfoot Yes Yes Yes Yes Yes Yes Yes Yes Yes
Programming the Finch Robot in Greenfoot Yes
Programming the Finch Robot in Java Yes
Solve It with SQL Yes Yes Yes Yes Yes Yes Yes Yes Yes
RelativityLand Yes
Java Puzzle Ball Yes

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